BetBuilder

The BetBuilder makes it possible to combine several betting options within a single match. This feature offers an effective way of implementing individual betting strategies, particularly for experienced bettors who can make an informed assessment of a match - for example, whether a high-scoring game is to be expected, whether the game will be decided in the first half or which striker is likely to score.

The feature is available for almost all football matches. After selecting an event, various betting markets can be combined in the "BetBuilder" area. It is also possible to combine several BetBuilders or include other single bets in the combination. As with a classic combination bet, all betting decisions made must be correct for the bet to win.

A harmonious selection of betting markets is important here. Opposing betting options cannot be combined - for example, a win bet on the home team cannot be combined with the double chance "X2". Similarly, a combination of "Does team 1 win to nil - Yes" and "Which team will score a goal? - Both teams" is not permitted.

Two steps to the Betbuilder bet
To make placing bets even easier, pre-made BetBuilder bets are available daily for selected top matches on the homepage. These allow you to place bets quickly without having to compile your own bets.

If individual betting markets do not meet your expectations, they can be adjusted via the betting slip and replaced with other options. By selecting the respective match in the betting slip, all available betting markets can be viewed and changes can be made before the bet is placed.

Apart from the classic win bet (final result 1X2), these are the most important bet types within the BetBuilder offer:

1. Over/Under
Here you bet on whether a certain number of goals, points or other match events will be exceeded or undercut. For example, a bet could be: "More than 2.5 goals in the match".

2. Handicap
A team receives a virtual advantage or disadvantage in the form of a fictitious points lead or deficit. For example: Team A starts with a 0:1 score, which means that they must win by at least two goals for the bet to be successful.

3. Both Teams to Score
You will find this option in BetBuilder in a modified form. For example: "Will team 1/2 win by zero?" or "Which team will score a goal?" Here you can specify whether both score or whether explicitly only team 1/2 or nobody scores.

4. Who scores the first goal
If the match is currently taking place and a goal has already been scored, this betting market automatically adapts to the action --> e.g. "Who will score the 2nd goal?"

5. Win & Over/Under
A combination of several betting options in a single bet. Example: "Team 1 wins and over 2.5 goals are scored in the match".

6. Halftime bets
Bets that relate exclusively to the first or second half of a match, regardless of the final result: E.g. "Which team will win the 1st half?", "2nd half - Team 2 without conceding a goal?", halftime-related result bets, etc.

7. Goalscorer
Select a player from the list who you think will score a goal. The bet counts if the player has actively participated in the game. If the player is ruled out due to injury before kick-off, this has no effect on the betting slip and will be settled as 1.

8. 2-way
If the match ends in a draw, the stake is returned in the two-way win bet, as it is not possible to bet on X. In the 2-way handicap, however, a comma is placed next to the number of goals. This means that it is not possible to bet on exactly one goal difference as with the regular handicap.

9. Corners
As with the classic goal bet, there are several over/under options on how many corners will be scored. The higher the number, the higher the risk of an over bet and vice versa.

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